[22:02:51] [Render thread/INFO]: Preparing spawn area: 12%
[22:02:51] [Render thread/INFO]: Preparing spawn area: 12%
[22:02:52] [Render thread/INFO]: Preparing spawn area: 12%
[22:02:52] [Render thread/INFO]: Preparing spawn area: 16%
[22:02:53] [Render thread/INFO]: Preparing spawn area: 17%
[22:02:53] [Render thread/INFO]: Preparing spawn area: 18%
[22:02:54] [Render thread/INFO]: Preparing spawn area: 18%
[22:02:54] [Render thread/INFO]: Preparing spawn area: 18%
[22:02:55] [Render thread/INFO]: Preparing spawn area: 18%
[22:02:55] [Render thread/INFO]: Preparing spawn area: 18%
[22:02:56] [Render thread/INFO]: Preparing spawn area: 18%
[22:02:56] [Render thread/INFO]: Preparing spawn area: 23%
[22:02:57] [Render thread/INFO]: Preparing spawn area: 23%
[22:02:57] [Render thread/INFO]: Preparing spawn area: 23%
[22:02:58] [Render thread/INFO]: Preparing spawn area: 23%
[22:02:58] [Render thread/INFO]: Preparing spawn area: 23%
[22:02:59] [Render thread/INFO]: Preparing spawn area: 27%
[22:03:00] [Render thread/INFO]: Preparing spawn area: 29%
[22:03:00] [Render thread/INFO]: Preparing spawn area: 29%
[22:03:00] [Render thread/INFO]: Preparing spawn area: 32%
[22:03:01] [Render thread/INFO]: Preparing spawn area: 33%
[22:03:01] [Render thread/INFO]: Preparing spawn area: 34%
[22:03:02] [Render thread/INFO]: Preparing spawn area: 38%
[22:03:02] [Render thread/INFO]: Preparing spawn area: 40%
[22:03:03] [Render thread/INFO]: Preparing spawn area: 42%
[22:03:03] [Render thread/INFO]: Preparing spawn area: 43%
[22:03:04] [Render thread/INFO]: Preparing spawn area: 46%
[22:03:04] [Render thread/INFO]: Preparing spawn area: 48%
[22:03:05] [Render thread/INFO]: Preparing spawn area: 51%
[22:03:05] [Render thread/INFO]: Preparing spawn area: 52%
[22:03:06] [Render thread/INFO]: Preparing spawn area: 55%
[22:03:06] [Render thread/INFO]: Preparing spawn area: 58%
[22:03:07] [Render thread/INFO]: Preparing spawn area: 59%
[22:03:07] [Render thread/INFO]: Preparing spawn area: 60%
[22:03:08] [Render thread/INFO]: Preparing spawn area: 65%
[22:03:08] [Render thread/INFO]: Preparing spawn area: 67%
[22:03:09] [Render thread/INFO]: Preparing spawn area: 69%
[22:03:09] [Render thread/INFO]: Preparing spawn area: 70%
[22:03:11] [Render thread/INFO]: Preparing spawn area: 73%
[22:03:11] [Render thread/INFO]: Preparing spawn area: 73%
[22:03:11] [Render thread/INFO]: Preparing spawn area: 73%
[22:03:11] [Render thread/INFO]: Preparing spawn area: 82%
[22:03:12] [Render thread/INFO]: Preparing spawn area: 83%
[22:03:12] [Render thread/INFO]: Preparing spawn area: 86%
[22:03:13] [Render thread/INFO]: Preparing spawn area: 89%
[22:03:13] [Render thread/INFO]: Preparing spawn area: 91%
[22:03:14] [Render thread/INFO]: Preparing spawn area: 97%
[22:03:14] [Render thread/INFO]: Time elapsed: 33702 ms
[22:03:14] [Server thread/INFO]: Changing view distance to 11, from 10
[22:03:15] [Server thread/INFO]: mo_lin2016[local:E:91eabe8a] logged in with entity id 326 at (-243.5, 89.0, -49.5)
[22:03:15] [Server thread/INFO]: mo_lin2016 joined the game
[22:03:15] [Server thread/INFO]: Saving and pausing game...
[22:03:15] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[22:03:16] [Render thread/INFO]: Loaded 0 advancements
[22:03:18] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[22:03:18] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[22:03:18] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3201ms or 64 ticks behind
[22:03:23] [Render thread/INFO]: [CHAT] [Debug]: Key bindings:
[22:03:23] [Render thread/INFO]: [CHAT] F3 + A = Reload chunks
[22:03:23] [Render thread/INFO]: [CHAT] F3 + B = Show hitboxes
[22:03:23] [Render thread/INFO]: [CHAT] F3 + C = Copy location as /tp command, hold F3 + C to crash the game
[22:03:23] [Render thread/INFO]: [CHAT] F3 + D = Clear chat
[22:03:23] [Render thread/INFO]: [CHAT] F3 + F = Cycle render distance (shift to invert)
[22:03:23] [Render thread/INFO]: [CHAT] F3 + G = Show chunk boundaries
[22:03:23] [Render thread/INFO]: [CHAT] F3 + H = Advanced tooltips
[22:03:23] [Render thread/INFO]: [CHAT] F3 + I = Copy entity or block data to clipboard
[22:03:23] [Render thread/INFO]: [CHAT] F3 + L = Start/stop profiling
[22:03:23] [Render thread/INFO]: [CHAT] F3 + N = Cycle previous gamemode <-> spectator
[22:03:23] [Render thread/INFO]: [CHAT] F3 + P = Pause on lost focus
[22:03:23] [Render thread/INFO]: [CHAT] F3 + Q = Show this list
[22:03:23] [Render thread/INFO]: [CHAT] F3 + T = Reload resource packs
[22:03:23] [Render thread/INFO]: [CHAT] F3 + Esc = Pause without pause menu (if pausing is possible)
[22:03:23] [Render thread/INFO]: [CHAT] F3 + F4 = Open game mode switcher
[22:03:30] [Render thread/INFO]: [CHAT] [Debug]: Copied location to clipboard
[22:03:31] [Render thread/INFO]: [CHAT] [Debug]: F3 + C is held down. This will crash the game unless released.
[22:03:32] [Render thread/INFO]: [CHAT] [Debug]: Crashing in 8...
[22:03:33] [Render thread/INFO]: [CHAT] [Debug]: Crashing in 7...
[22:03:34] [Render thread/INFO]: [CHAT] [Debug]: Crashing in 6...
[22:03:35] [Render thread/INFO]: [CHAT] [Debug]: Crashing in 5...
[22:03:36] [Render thread/INFO]: [CHAT] [Debug]: Crashing in 4...
[22:03:37] [Render thread/INFO]: [CHAT] [Debug]: Crashing in 3...
[22:03:38] [Render thread/INFO]: [CHAT] [Debug]: Crashing in 2...
[22:03:39] [Render thread/INFO]: [CHAT] [Debug]: Crashing in 1...
[22:03:41] [Server thread/INFO]: Stopping server
[22:03:41] [Server thread/INFO]: Saving players
[22:03:41] [Server thread/INFO]: mo_lin2016 lost connection: Disconnected
[22:03:41] [Server thread/INFO]: mo_lin2016 left the game
[22:03:41] [Server thread/INFO]: Stopping singleplayer server as player logged out
[22:03:41] [Server thread/INFO]: Saving worlds
[22:03:41] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:overworld
[22:03:43] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_nether
[22:03:43] [Server thread/INFO]: Saving chunks for level 'ServerLevel[New World]'/minecraft:the_end
[22:03:43] [Server thread/INFO]: ThreadedAnvilChunkStorage (New World): All chunks are saved
[22:03:43] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved
[22:03:43] [Server thread/INFO]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved
[22:03:43] [Server thread/INFO]: ThreadedAnvilChunkStorage: All dimensions are saved
[22:03:43] [Render thread/FATAL]: Reported exception thrown!
z: Manually triggered debug crash
	at dvn.b(SourceFile:489) ~[1.17.1.jar:?]
	at dvp.q(SourceFile:1803) ~[1.17.1.jar:?]
	at dvp.f(SourceFile:1081) ~[1.17.1.jar:?]
	at dvp.e(SourceFile:728) [1.17.1.jar:?]
	at net.minecraft.client.main.Main.main(SourceFile:217) [1.17.1.jar:?]
Caused by: java.lang.Throwable
	... 5 more
---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.

Time: 7/9/21, 10:03 PM
Description: Manually triggered debug crash

java.lang.Throwable
	at dvn.b(SourceFile:489)
	at dvp.q(SourceFile:1803)
	at dvp.f(SourceFile:1081)
	at dvp.e(SourceFile:728)
	at net.minecraft.client.main.Main.main(SourceFile:217)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
	at dvn.b(SourceFile:489)

-- Affected level --
Details:
	All players: 1 total; [emm['mo_lin2016'/326, l='ClientLevel', x=-243.50, y=89.00, z=-49.50]]
	Chunk stats: 841, 529
	Level dimension: minecraft:overworld
	Level spawn location: World: (-240,84,-48), Section: (at 0,4,0 in -15,5,-3; chunk contains blocks -240,0,-48 to -225,255,-33), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
	Level time: 460 game time, 460 day time
	Server brand: vanilla
	Server type: Integrated singleplayer server
Stacktrace:
	at eji.a(SourceFile:370)
	at dvp.c(SourceFile:2399)
	at dvp.e(SourceFile:747)
	at net.minecraft.client.main.Main.main(SourceFile:217)

-- Last reload --
Details:
	Reload number: 2
	Reload reason: manual
	Finished: Yes
	Packs: Default

-- System Details --
Details:
	Minecraft Version: 1.17.1
	Minecraft Version ID: 1.17.1
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 16.0.1, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode, sharing), Oracle Corporation
	Memory: 2461895008 bytes (2347 MiB) / 3435134976 bytes (3276 MiB) up to 6656360448 bytes (6348 MiB)
	CPUs: 8
	Processor Vendor: GenuineIntel
	Processor Name: Intel(R) Core(TM) i5-8265U CPU @ 1.60GHz
	Identifier: Intel64 Family 6 Model 142 Stepping 11
	Microarchitecture: whiskey Lake
	Frequency (GHz): 1.80
	Number of physical packages: 1
	Number of physical CPUs: 4
	Number of logical CPUs: 8
	Graphics card #0 name: NVIDIA GeForce MX130
	Graphics card #0 vendor: NVIDIA (0x10de)
	Graphics card #0 VRAM (MB): 2048.00
	Graphics card #0 deviceId: 0x174d
	Graphics card #0 versionInfo: DriverVersion=27.21.14.6677
	Graphics card #1 name: Intel(R) UHD Graphics 620
	Graphics card #1 vendor: Intel Corporation (0x8086)
	Graphics card #1 VRAM (MB): 1024.00
	Graphics card #1 deviceId: 0x3ea0
	Graphics card #1 versionInfo: DriverVersion=27.20.100.8190
	Memory slot #0 capacity (MB): 16384.00
	Memory slot #0 clockSpeed (GHz): 2.67
	Memory slot #0 type: DDR4
	Virtual memory max (MB): 19198.78
	Virtual memory used (MB): 9507.38
	Swap memory total (MB): 2944.00
	Swap memory used (MB): 12.00
	JVM Flags: 6 total; -XX:+UseG1GC -XX:-UseAdaptiveSizePolicy -XX:-OmitStackTraceInFastThrow -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmn256m -Xmx6348m
	Launched Version: 1.17.1
	Backend library: LWJGL version 3.2.2 build 10
	Backend API: NVIDIA GeForce MX130/PCIe/SSE2 GL version 3.2.0 NVIDIA 466.77, NVIDIA Corporation
	Window size: 854x479
	GL Caps: Using framebuffer using OpenGL 3.2
	GL debug messages: 
	Using VBOs: Yes
	Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
	Type: Integrated Server (map_client.txt)
	Graphics mode: fancy
	Resource Packs: 
	Current Language: English (US)
	CPU: 8x Intel(R) Core(TM) i5-8265U CPU @ 1.60GHz
	Player Count: 1 / 8; [abs['mo_lin2016'/326, l='ServerLevel[New World]', x=-243.50, y=89.00, z=-49.50]]
	Data Packs: vanilla
#@!@# Game crashed! Crash report saved to: #@!@# C:\Users\minco\AppData\Roaming\.minecraft\crash-reports\crash-2021-07-09_22.03.43-client.txt